The Specifications of LCD Technology
Blaze Display Technology Co., Ltd. | Updated: Nov 27, 2018
Specifications
Resolution: The resolution of an LCD is expressed by the number of columns and rows of pixels (e.g., 1024×768). Each pixel is usually composed 3 sub-pixels, a red, a green, and a blue one. This had been one of the few features of LCD performance that remained uniform among different designs. However, there are newer designs that share sub-pixels among pixels and add Quattron which attempt to efficiently increase the perceived resolution of a display without increasing the actual resolution, to mixed results.
Spatial performance: For a computer monitor or some other display that is being viewed from a very close distance, resolution is often expressed in terms of dot pitch or pixels per inch, which is consistent with the printing industry. Display density varies per application, with televisions generally having a low density for long-distance viewing and portable devices having a high density for close-range detail. The Viewing Angle of an LCD may be important depending on the display and its usage, the limitations of certain display technologies mean the display only displays accurately at certain angles.
Temporal performance: the temporal resolution of an LCD is how well it can display changing images, or the accuracy and the number of times per second the display draws the data it is being given. LCD pixels do not flash on/off between frames, so LCD monitors exhibit no refresh-induced flicker no matter how low the refresh rate. But a lower refresh rate can mean visual artefacts like ghosting or smearing, especially with fast moving images. Individual pixel response time is also important, as all displays have some inherent latency in displaying an image which can be large enough to create visual artifacts if the displayed image changes rapidly.
Color performance: There are multiple terms to describe different aspects of color performance of a display. Color gamut is the range of colors that can be displayed, and color depth, which is the fineness with which the color range is divided. Color gamut is a relatively straight forward feature, but it is rarely discussed in marketing materials except at the professional level. Having a color range that exceeds the content being shown on the screen has no benefits, so displays are only made to perform within or below the range of a certain specification. There are additional aspects to LCD color and color management, such as white point and gamma correction, which describe what color white is and how the other colors are displayed relative to white.
Brightness and contrast ratio: Contrast ratio is the ratio of the brightness of a full-on pixel to a full-off pixel. The LCD itself is only a light valve and does not generate light; the light comes from a backlight that is either fluorescent or a set of LEDs. Brightness is usually stated as the maximum light output of the LCD, which can vary greatly based on the transparency of the LCD and the brightness of the backlight. Brighter backlight allows stronger contrast and higher dynamic range (HDR displays are graded in peak luminance), but there is always a trade-off between brightness and power consumption.